You two are just devious.
Thank you?
I don't understand the gameplay comment as it is the same format as previous FF games, though Iggy elaborates on the comment.
They took some risks what with the GF compat/Health and the new menu system that is like Command Materia on Steroids. I loved that part of it because there were some really awesome ability combinations you could put on characters but none of that matters when you can cast Aura on yourself and spam the hell out of triangle until renzokuken or duel comes up. Also, penalizing the player for leveling up while throwing tons of random battles at you with the need to collect items from said enemies to be able to craft new weapons which in turn allow you to have better limit break performance (for Squall or ammo for Irvine) is kind of obnoxious. I like junctioning magic, but once you get access to high tier magic for everyone even this is dumb because your characters are super maxxed out. End of my FF8 game I had two characters level 100 - Squall and Zell. Both are beasts when it comes to combat. No one else is even close. Quistis loses her awesome after the first disc, Irvine is damn good with Pulse ammo but I HATE his character, Selphie is good for Fullcure, but aside from that I rarely use a lot of her limit magic, and I despise Rinoa. And that's the extent of your characters. Awesome. Three characters I can't stand and one that I forget even exists (Quistis). I digress.
I don't know about FFVII's limit breaks, but who can't love Zell's Duel, Irvine's trigger shots, or Squall's KH-like reaction command renzokuken?
The limits are cool but in FF7 for example you need to build up a gauge from getting hurt to be able to unleash a limit break. The higher tier the limit break the more damage you need to take. In 8 you can cast aura and get a limit break at full health. That's garbage. Pure garbage. You can spam triangle and thusly spam limit breaks instead of needing any sort of strategy against enemies. That's something I don't like. In 7 I save my limit breaks early on for use against bosses, picking off large chunks of health at the start, or even felling one in two attacks (LOL AIR BUSTER I'M LOOKING AT YOU).
Why try and incorporate strategy into the battle system of a game with custom command list and then shit all over that with magic you can't use and limit breaks you can use whenever? Aura is very rare, I know, but the very fact that it exists is insane. Double and Triple are also nearly game breaking. Thank you Cerberus.
Still the premise of limited casts is sexy is it not? You don't even have to use all 100 of a spell in one battle.
Not really that sexy. I really never used magic very much since so many GFs come with Elem-J. I just junction 100 Thundagas to Squall's attack and deal elemental damage that way. Most of the magic you'd WANT to cast you usually have to have junctioned in order to have epic tier stats. So you either have decent stats and casting triple, or an insane attack stat. I dunno. I still enjoyed this aspect but it feels so restricting.
For difficulty you could have searched for the Weapons
Did it.
and secret GFs
Did it.
chocobo quest
Did it.
triple triad
Did it, spread fucking horrid rules, gave up, refined everything
But on this point I agree as well. It seemed that even though the monsters leveled up with you they had the same difficulty. All you needed was to dish out major damage via aura>limit break lionheart or ultima/holy/third tier magic/GF/normal attack am I right?
Enemies weren't the problem, it's just like oh, I need to deal with this enemy having an additional spell because I leveled up whereas the level 1 player doesn't have to. This is probably the easiest game EVER to do a level 1 playthrough of, which is horrible. You can get unsane stats from magic junctioning while fighting the WEAKEST POSSIBLE enemies, where as leveling up and junctioning same magic allows you to keep up with the enemies. See the difference? :\
That said, did anyone ever get Cloud as a secret GF summon?
Wut.
This is not to say I did not enjoy final fantasy VIII or that I hate it. Far from it. It's actually fun despite its shortcomings but I can't allow people to say it's one of the best of the series when in all reality it is not. It's the weakest of the PS1 final fantasy trio/quartet.